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Sports Technology

Sports Analytics Computer Vision Pipeline

A sports analytics platform deployed an 8-phase computer vision pipeline that turns raw match video into structured analytics, from court detection to game awareness, with cross-cloud delivery.

Client
A sports analytics platform
Industry
Sports Technology
Scale
Processing padel match recordings at scale

The challenge

Transforming raw match video into structured analytics required human annotators. No automated pipeline existed for court detection, player tracking, ball trajectory, or game statistics. Near real-time processing was needed for coaching applications. The platform needed to scale across matches without proportional human cost.

What we built

We designed an 8-phase computer vision pipeline: Court Detection & Calibration, Ball Detection & Tracking, Player Detection, Re-ID & Tracking, Pose Estimation (2D keypoints), Basic Statistics (heatmaps, coverage), Game Awareness (rally segmentation), Advanced Statistics (points, winners/errors), and Near Real-Time Optimization. Cross-cloud architecture delivered from GCP processing to AWS S3. Semi-supervised and self-supervised training techniques reduced annotation requirements.

Outcomes

End-to-end
Automation

Automated annotation with no human in the loop

8 layers
Pipeline depth

From court detection to advanced game statistics

Cross-cloud
Architecture

GCP processing to AWS S3 delivery

50 weeks
Roadmap

Phased delivery with progressive value from Phase 1

Raw video in, structured match analytics out. Fully automated.
CEO
A sports analytics platform

Implementation

Duration
50 weeks (phased)
Modules
Court Detection, Player Tracking, Pose Estimation, Game Awareness
Team
CV Engineering, Sports Science, Infrastructure

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